Gaussian splatting is a radiance field technology that turns photos and videos into high-quality 3D content with view-dependent effects and fast rendering. Gaussian Splatting Operators (GSOPs) is a plug-in for SideFX Houdini that grants artists total creative control over Gaussian splatting scenes.
GSOPs includes a real-time viewport renderer, example files, and a suite of tools for efficient import, editing, and export of 2D and 3D Gaussian splatting content.
Houdini's powerful, data-efficient architecture makes it the go-to platform for procedural content production across many industries. Its flexible and extensible design empowers users to tackle complex challenges at the right level of abstraction, focusing on problem-solving rather than low-level technicalities.
This unique combination of flexibility and ease of use enables rapid prototyping, testing, and refinement of new workflows. It provides a direct path for innovations to transition into real-world applications within a well-established, production-ready solution.
Simulate Gaussian splats with physics and composite with traditional CG to create beautiful, raytraced renders.
* Imagery provided courtesy of David Lisser and Stephan Helbing.
Generate synthetic training data for Gaussian splatting in the COLMAP format. Support for USD included via Hydra Render Delegates.
Convert Gaussian splatting models to geometry. Coarse meshes are an effective node graph for deformation and articulation.
Procedurally rig and animate your Gaussian splatting models for Motion Graphics and Visual Effects.
Load and play "4D" Gaussian splatting sequences. Relight and composite multiple scenes.
Extract surface color and normals and fill holes in your Gaussian splatting models.
Explore Community Creations
The Team Behind GSOPs
Exclusive Features and Site Licenses